AI Insights · Timothy · October 2022
Top 5 High Fantasy Games on iOS in Slovakia for Q3 2022
Discover the performance trends of the top 5 high fantasy games on iOS in Slovakia during Q3 2022, including weekly downloads, revenue, and active users.
During the third quarter of 2022, Slovakia saw some interesting trends in the high fantasy games category on the iOS platform. Here’s a detailed look at the performance of the top five games, based on data from Sensor Tower.
Clash Royale from Supercell experienced fluctuations in weekly revenue, peaking at approximately $3.6K in early July and maintaining a steady decline until a slight rise to $2.1K in early September. Weekly downloads were relatively stable, with a notable peak of 515 downloads in the first week of September. Active users saw a gradual decline from 21.3K in late June to 17.1K by the end of September.
Clash of Clans, also from Supercell, showcased a significant spike in weekly revenue, reaching $11.2K in the first week of August and another peak of $8.8K at the end of August. Weekly downloads were consistent, with a notable increase to 552 downloads in the last week of September. Active users remained relatively stable, hovering around 21K throughout the quarter.
Diablo Immortal from Blizzard Entertainment demonstrated variable weekly revenue, peaking at $6.2K in the week of August 22. Downloads showed a similar trend, with a high of 409 downloads in mid-July. Active users saw a slight decrease from 2.9K in late June to around 1.9K by the end of September.
Evony by TOP GAMES INC. experienced a peak in weekly revenue of $2.9K in early August. Weekly downloads were stable, with a minor peak of 336 downloads in early July. Active users showed a slight decline, starting at 1.1K in late June and ending at 916 by the end of September.
League of Legends: Wild Rift from Riot Games had a notable peak in weekly revenue of $2.2K in mid-July. Download trends were steady, with a peak of 331 downloads in mid-September. Active users saw an increase from 2.6K in late June to 2.9K by mid-September, before stabilizing around 2.7K by the end of the quarter.
These trends reflect the dynamic nature of user engagement and monetization in the high fantasy games category on iOS in Slovakia. For more insights, visit Sensor Tower.